Aug 042010
 

[ Sky – Master Post ]
Title: Quiet Evening
Fandom: Sky
Characters: Sin, Sebastian
Rating: G-
Warnings: None
Notes: I just learned why raytracing is sometimes worth the extra 30m of render time. Holy shit. I think I’m also done with the back of the living room. Now to get the front of the living room done, so I can do the shoot for Darkening Stain…


Lights are gobbed, pose is busted… Test shot is just a test.

SHINY? Ffff. Not the shader I was looking for…

Deep shadow map…

Precisely the same shot, with raytracing.

And with some minimal post, to fix the eyebrows…

 Swapped out the tables and took a couple shots with deep shadow. Turns out raytracing actually adds hours to the render, not half an hour… I got tired of staring at the screen after two and a half hours.

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